
Then have the player make a choice as to whether they will join or not. "You think it is mere coincedence that a dragonborn is discovered just as alduin returns? The very being that granted you your powers is the god of time, no there can be no mistake". Alduin was created by Akatosh to consume Nirn but he refused and took mortal kind under his wing and brought them into a golden age of advancement and peace (remember, all the ancient nord buildings are incredibly intricate and advanced compared to current tools) and in rage, Akatosh created the dragonborn, a being with the heart of a mortal, easy to corrupt and blind but with the power to destroy the immortal beings known as dragons. Really hit home that they and the dragons aren't the bad guys, merely rightful kings who have been usurped. They explain who they are and why they need you. How about there is a man or woman, some next gen cultist who finds you in Whiterin after your fight with mulminiir and asks you to lend your ear.

Wouldn't you love to have the option to see a Skyrim completely different than the one you started with? What if it didn't have to be that way?Įvery story has two sides and if you can chose to kill an old lady with no more of a reason than you wanted their dagger why not more significant, game play effecting choices. Your the fabled hero and Alduin is the ultimate enemy. When you play Skyrim you get an amazing RPG but its very black and white.
